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I am trying to add gamepad support to my game but I can't find anywhere how to get the motion events from a gamepad's joysticks.

I have something like this but it never seems to get called or do anything. I am testing on a XOOM with JellyBean and my gamepad works for navigating around the menus.

@Override
public boolean onGenericMotionEvent(MotionEvent e) {
    if ((e.getDevice().getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
        float x = e.getX();
        float y = e.getY();
        mJoy1.set(x, y);
        mJoy2.set(-1,1);
        mRenderer.onAxisMoved(mJoy1, mJoy2);
        return true;
    }
    return false;
}

How do I go about reading the axis data from the gamepad?

Alchitry
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1 Answers1

5

I was able to get it to work. I had to add these lines to the initialization of my view.

    setFocusable(true);
    setFocusableInTouchMode(true);

After that I was getting the function calls.

Alchitry
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