I would like to know wether you know of any way to step-by-step debug OpenCL Kernel using Windows (my IDE is Visual Studio) and running OpenCL Kernels on a NVidia GPU.
What i found so far is:
- with NVidias NSight you can only profile OpenCL Applications, but not debug them
- the current version of the gDEBugger from AMD only supports ATI/AMD GPUs
- the old version of gDEBugger supports NVidia GPUs but work is discontinued in Dec '10
- the GDB debugger seems to support it, but is only available under Linux
- the Intel OpenCL SDK brings a Debugger, but it only works while running the code on the CPU, not while running it on the GPU
Is there really a gap for this configuration (Windows + NVidia GPU + OpenCL)?