So the easiest way to preload in as3 would be to use an external .swf to load the main .swf. Since I will be distributing my game around the internet I can only use one .swf. What would be the best way to do this? Can I still use the external method but somehow combine the finished product into one .swf?
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I found the answer here: http://www.bit-101.com/blog/?p=946. Thanks for all the suggestions – David Jul 30 '09 at 01:25
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How are you going to be distributing the game around the 'net? The easiest way would be to distribute the loader SWF and then keep the game SWF central to a single location somewhere on a server you control.
You get two benefits:
Less to distribute (the loader SWF is a cinch to hand out...and there's no real configuration needed).
One central location to update your game. That will ensure that everybody playing will be playing the latest version.

Justin Niessner
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Unfortunately, if you want eveything to be contained in one SWF file, there is no way to also preload your game.
However, if you have server space somewhere, then you can create a preloader to load the actual meaty part of your game.

Cameron
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