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I built a notification system on my website. I've some kind of groups of members. When a member of a group posts something, the other members of the same group should be notified. Notifications appear when the user refreshes the page. However, the world is going in real-time. Googleing the issue recommended me Node.js (Not sure is the best way). I can now: create a server, connect to a database, querying the database, broad messages using socket.io to all connected clients...
But what I can't do/understand so far is to specify to which user(s) the message(notification) should be delivered.
Looking around SO comes with this way that looks what I want:

var socket = io.listen(server);
socket.on('connection', function(client) {
  client.on('message', function(msg) {
    broadcast(msg); // broadcast message to all clients
    // OR
    socket.clients[session_id].send(msg); // send message to one client
  });

  client.on('disconnect', function( ) {
    console.log('Client Disconnected.');
  });
});

I don't know what session_id is, is it the same as the session_id of the user created when he logs-in? Really got tired looking for some straight forward solutions, any help out will be strongly appreciated.

Nadjib Mami
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3 Answers3

1

Here's an example from socket.io docs:

Storing data associated to a client

Sometimes it's necessary to store data associated with a client that's necessary for the duration of the session.

Server side

var io = require('socket.io').listen(80);

io.sockets.on('connection', function (socket) {
  socket.on('set nickname', function (name) {
    socket.set('nickname', name, function () { socket.emit('ready'); });
  });

  socket.on('msg', function () {
    socket.get('nickname', function (err, name) {
      console.log('Chat message by ', name);
    });
  });
});

Client side

<script>
  var socket = io.connect('http://localhost');

  socket.on('connect', function () {
    socket.emit('set nickname', prompt('What is your nickname?'));
    socket.on('ready', function () {
      console.log('Connected !');
      socket.emit('msg', prompt('What is your message?'));
    });
  });
</script>
devmiles.com
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1

Create rooms, multiple clients can be a part of multiple rooms, and clients in a room can broadcast to all other members of the room.

Assuming your message has a room name in it and a data body

socket.on('connection', function(client) {
    client.on('message', function(msg) {
        // broadcast message to all clients
        io.sockets.in(msg.room).emit(msg.data);
        // OR
        socket.clients[session_id].send(msg); // send message to one client
    });

    client.on('disconnect', function( ) {
        console.log('Client Disconnected.');
    });
});

https://github.com/LearnBoost/socket.io This should have some examples

http://psitsmike.com/2011/10/node-js-and-socket-io-multiroom-chat-tutorial/ This is a good one

Rishi Diwan
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1

Socket.IO is super easy to use.
Look at the doc here: https://github.com/learnboost/socket.io/

var io = require('socket.io').listen(80);

io.sockets.on('connection', function (socket) {
  socket.join('justin bieber fans');
  socket.broadcast.to('justin bieber fans').emit('new fan');
  io.sockets.in('rammstein fans').emit('new non-fan');
});
3on
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  • Of course used it before. My issue is to bread messages to specific users of a one group. Both users and groups are identified by an ID. – Nadjib Mami Aug 16 '12 at 18:39