What is the simplest way to render text in LWJGL without any extra jars? I searched around and saw so many complicated solutions, I wondered what is the simplest way?
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2There is no "simple" way of rendering text in the LWJGL. Try placing all the characters in a sprite sheet and then loading in that sprite sheet. – Oskar Aug 15 '12 at 06:29
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Perfect Idea! Once I get the sprite sheets working ill use this idea! Thanks! – Amit Assaraf Aug 15 '12 at 21:39
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I ended up using sprite sheets! It's nice and simple and you can generate a sprite sheet for text using Bitmap Font Generators!

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