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How can I set the position of a game window that I've created in Monogame on Mac OS X? I've seen this question but it doesn't work: apparently there is not handle for the window. I'm thinking I might be able to do it with MonoMac somehow... Thanks!

Community
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Jwosty
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1 Answers1

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Did you tried this in the constructor of your Game-Class?

public MyGame()
{
this.Window.ClientBounds.Location  = new Point (x,y);    
}
vinzenz
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