I am creating a hybrid iOS/android game using cocos2d-x as the game engine. in the iOS side the project doesn't have any problem loading the libxml2 library. but when i build the build_native.sh in the android side, the script return an error like this
error: libxml2/libxml/tree.h: No such file or directory
I already tried to modify the android.mk file but it nothing good happened. how should i link the libxml2 library in android?