In WinRT we have new class "XamlUIPresenter". XamlUIPresenter enables presenting a visual tree on a Microsoft Direct3D surface. But there are not any demos or examples of using it. How I can use this class? How I can get Direct3D surface? Can I render and save png with help of XamlUIPresenter?
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IIRC that class is only available for use with Blend and whatever the documentation says - it is not available to apps going to the Windows Store. If you need a replacement for the WriteableBitmap.Render method - see my answer to your other question.

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Filip Skakun
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