Let's say I'm testing some code involving this class:
import java.math.BigInteger;
import java.util.HashSet;
public class MyClass {
static int someStaticField = 5;
static BigInteger anotherStaticField = BigInteger.ONE;
static HashSet<Integer> mutableStaticField = new HashSet<Integer>();
}
You can reset all of the static fields programmatically using Java's reflection capabilities. You will need to store all of the initial values before you begin the test, and then you'll need to reset those values before each test is run. JUnit has @BeforeClass
and @Before
annotations that work nicely for this. Here's a simple example:
import static org.junit.Assert.*;
import java.lang.reflect.Field;
import java.math.BigInteger;
import java.util.Map;
import java.util.HashMap;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;
public class MyTest extends Object {
static Class<?> staticClass = MyClass.class;
static Map<Field,Object> defaultFieldVals = new HashMap<Field,Object>();
static Object tryClone(Object v) throws Exception {
if (v instanceof Cloneable) {
return v.getClass().getMethod("clone").invoke(v);
}
return v;
}
@BeforeClass
public static void setUpBeforeClass() throws Exception {
Field[] allFields = staticClass.getDeclaredFields();
try {
for (Field field : allFields) {
if (java.lang.reflect.Modifier.isStatic(field.getModifiers())) {
Object value = tryClone(field.get(null));
defaultFieldVals.put(field, value);
}
}
}
catch (IllegalAccessException e) {
System.err.println(e);
System.exit(1);
}
}
@AfterClass
public static void tearDownAfterClass() {
defaultFieldVals = null;
}
@Before
public void setUp() throws Exception {
// Reset all static fields
for (Map.Entry<Field, Object> entry : defaultFieldVals.entrySet()) {
Field field = entry.getKey();
Object value = entry.getValue();
Class<?> type = field.getType();
// Primitive types
if (type == Integer.TYPE) {
field.setInt(null, (Integer) value);
}
// ... all other primitive types need to be handled similarly
// All object types
else {
field.set(null, tryClone(value));
}
}
}
private void testBody() {
assertTrue(MyClass.someStaticField == 5);
assertTrue(MyClass.anotherStaticField == BigInteger.ONE);
assertTrue(MyClass.mutableStaticField.isEmpty());
MyClass.someStaticField++;
MyClass.anotherStaticField = BigInteger.TEN;
MyClass.mutableStaticField.add(1);
assertTrue(MyClass.someStaticField == 6);
assertTrue(MyClass.anotherStaticField.equals(BigInteger.TEN));
assertTrue(MyClass.mutableStaticField.contains(1));
}
@Test
public void test1() {
testBody();
}
@Test
public void test2() {
testBody();
}
}
As I noted in the comments in setUp()
, you'll need to handle the rest of the primitive types with similar code for that to handle int
s. All of the wrapper classes have a TYPE
field (e.g. Double.TYPE
and Character.TYPE
) which you can check just like Integer.TYPE
. If the field's type isn't one of the primitive types (including primitive arrays) then it's an Object
and can be handled as a generic Object
.
The code might need to be tweaked to handle final
, private
, and protected
fields, but you should be able to figure how to do that from the documentation.
Good luck with your legacy code!
Edit:
I forgot to mention, if the initial value stored in one of the static fields is mutated then simply caching it and restoring it won't do the trick since it will just re-assign the mutated object. I'm also assuming that you'll be able to expand on this code to work with an array of static classes rather than a single class.
Edit:
I've added a check for Cloneable
objects to handle cases like the HashMap
in your example. Obviously it's not perfect, but hopefully this will cover most of the cases you'll run in to. Hopefully there are few enough edge cases that it won't be too big of a pain to reset them by hand (i.e. add the reset code to the setUp()
method).