I am new to xcode, but I have been searching around for solution, and I have tried many different methods, but none of it is working. I am trying to make UIButton
flip to the reverse side by adding animation to it. This will occur when program loads up, so user can just sit back and watch a whole bunch of buttons flip over and over.
The problem that I am having is that the animation seems to take place before screen even loads because I can see a different view (to show that button is flipped), as soon as the program loads, but I cannot see the animation taking place.
What I have done:
I created a main view controller and inside the controller I have different subviews and within those subviews, I have UIButtons
. I tried to add a delay to my animation, but it still does not fix it. I don't know if the problem could occur because I create subviews and buttons and then animate under - (void)viewDidLoad.
I also tried to create another subview and put just one button into that subview, which will create 2 subviews and each having just one button and animate by flipping between the subviews, but I still get the same problem. The animation still happened before the screen even loads up, instead of during the run time of the program.
I am attaching part of the code that I did to this one.
CGRect button20subviewFrame = CGRectMake(242, 370, 70, 83);
UIView *button20subview = [[UIView alloc] initWithFrame:button20subviewFrame];
UIButton *button20 = [UIButton buttonWithType:UIButtonTypeCustom];
[button20 addTarget:self action:@selector(switchToDetailView:) forControlEvents:UIControlEventTouchDown];
[button20 setTitle:@"Button20" forState:UIControlStateNormal];
button20.frame = CGRectMake(0 , 0 , 70 , 83);
UIImage *button20Image = [UIImage imageNamed:@"t1.png"];
[button20 setImage:button20Image forState:UIControlStateNormal];
[button20subview addSubview:button20];
[self.view addSubview:button20subview];
UIButton *button21 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button21 addTarget:self action:@selector(switchToDetailView:) forControlEvents:UIControlEventTouchDown];
button21.frame = CGRectMake(0, 0, 70, 83);
UIImage *button21Image = [UIImage imageNamed:@"t2.png"];
[button21 setImage:button21Image forState:UIControlStateNormal];
//animation part
[UIView animateWithDuration:3 delay:2 options:UIViewAnimationTransitionFlipFromLeft animations:^{
[button20 removeFromSuperview];
[button20subview addSubview:button21];
}completion:^(BOOL finished){
}];
Any help is appreciated.
Thank you.