I just made a game with C++/SDL for linux that compiles via the help of cmake/make.
I want to distribute the game to some friends that also run linux. Is there an easy way to help everyone install the required SDL libraries they need to run the game?
I mean..some distros use apt-get install, some use yum install, others use rpm packages (I think?) and the sdl packages have slightly different names for each one. Is there an easy way to have a system to install those for the people, or at least distribute what they need to install with my game?