- How can I build Qt for X11 with OpenGL support? I have Hardware acceleration on my device(GPU), but when I config the qt(qml) application to work with opengl I can’t see any improvment with the performance… it become more slower performance.
I use the command:
QApplication::setGraphicsSystem("opengl");
I use Qt lighthouse(not qt embedded-linux).
- How can I ensure that the Qt is really use the gpu acceleration to paint qt/qml widgets on the screen?