Supposed I've Facade class that has two subsystem classes. Each subsystem has different event.
The FacadeClass is
public class FacadeClass
{
private SubsystemClass1 _s1;
private SubsystemClass2 _s2;
public FacadeClass()
{
_s1 = new SubsystemClass1();
_s2 = new SubsystemClass2();
}
}
and SubsystemClass1
public class SubsystemClass1
{
public event EventHandler FetchComplete;
public void OnFetchComplete(EventArgs e)
{
if (FetchComplete != null)
{
FetchComplete(this, e);
}
}
}
then SubsystemClass2
public class SubsystemClass2
{
public event EventHandler SendComplete;
public void OnSendComplete(EventArgs e)
{
if (SendComplete != null)
{
SendComplete(this, e);
}
}
}
Supposed I've another class that used facade class and I want to attach event from SubsystemClass1 and SubsystemClass2. The question is how to attach the event without redifine it in facade class and also without using subsystem class (if any)?
Example for redifine it in facade class
public class FacadeClass
{
private SubsystemClass1 _s1;
private SubsystemClass2 _s2;
public FacadeClass()
{
_s1 = new SubsystemClass1();
_s2 = new SubsystemClass2();
}
// Redifine the event
public event EventHandler FetchComplete
{
add { _s1.FetchComplete += value; }
remove { _s1.FetchComplete -= value; }
}
public event EventHandler SendComplete
{
add { _s2.SendComplete += value; }
remove { _s2.SendComplete -= value; }
}
}
Example for using subsystem class, make them both public
public class FacadeClass
{
// Make both class to public
public SubsystemClass1 _s1;
public SubsystemClass2 _s2;
public FacadeClass()
{
_s1 = new SubsystemClass1();
_s2 = new SubsystemClass2();
}
}
public class AnotherClass
{
FacadeClass _fd;
public AnotherClass()
{
_fd = new FacadeClass();
// Little bit ugly
_fd._s1.FetchComplete += new EventHandler(_s1_FetchComplete);
}
void _s1_FetchComplete(object sender, EventArgs e)
{
// Do Something Here
}
}
Thanks in advance,
regards Brian ...