I am currently scripting Blender right now but it's excruciatingly slow for large models.
Asked
Active
Viewed 794 times
-1
-
depends, what kind of models and textures are you working with? – Jason Huntley Aug 01 '12 at 14:38
-
Building 3D models of rooms from Kinect data. For ex: http://www.kinectathome.com/models/4e729d3c-b84e-4153-a825-ad76116bcb72/ This is a small model but I meant the larger ones. – hakura Aug 01 '12 at 14:50
-
You might get more responses at http://gamedev.stackexchange.com/ – Emile Cormier Aug 01 '12 at 15:20
1 Answers
0
I usually use OpenGL and freeImage when building something from scratch. However, if you want to use an existing framework to save time, I recommend OGRE. There's also a converter written for Ogre to convert models from blender called blender2Ogre. However, it's kindof in the beta stages. You will also find tutorials on the Ogre wiki.

Jason Huntley
- 3,827
- 2
- 20
- 27