I need to implement a simple pinch gesture in my cocos2d project with two or more sprites. Would you be so kind to tell me, how can I handle pitch gesture?
I need something like this:
-(void)handlePinchGesture:(UIPinchGestureRecognizer *)recognizer
{
if (recognizer.state != UIGestureRecognizerStateCancelled)
{
if (recognizer.numberOfTouches == 3)
{
CGPoint firstPoint = [recognizer locationOfTouch:0 inView:recognizer.view];
CGPoint secondPoint = [recognizer locationOfTouch:1 inView:recognizer.view];
CGPoint thirdPoint = [recognizer locationOfTouch:2 inView:recognizer.view];
CGPoint fourthPoint = [recognizer locationOfTouch:3 inView:recognizer.view];
ball1.position=firstPoint;
ball2.position=secondPoint;
ball3.position=thirdPoint;
ball4.position=fourthPoint;
}
}
}