I've been using libarchive in my project for some time now and it's working great, at the moment I am dynamically linking to it, so on Windows the libarchive.dll file has to present on the system. I would now like to statically link to the library so I don't have to bother distributing the DLL, but I'm having real trouble trying to achieve this!
Currently, in my make file, I have something like this: -Lpath/to//libarchive/ -larchive
And this works, but it does a dynamic link. I don't know how to enforce a static link.
I can see in the libarchive directory there are two a files, libarchive.dll.a and libarchive_static.a. I suppose I want to link to libarchive_static.a but I can't seem to specify this, doing -larchive_static in the make file results in linker errors.
I was under the impression that static libraries under windows are lib files, but I get no such file type when I build libarchive.
How can I make a .lib file from libarchive. Also, as an extra question, what is the difference between an a file and a lib file?
Update
To statically link to libarchive, your library command for make should contain:
-Lpath/to//libarchive/ -larchive_static
This will link to the libarchive_static.a file. However, you also need to define LIBARCHIVE_STATIC in your code.
Now the problem is that libarchive depends on the bzip2 libraries (as well as others), and if you do not have a static build of them you will get linker errors something like:
undefined reference to `BZ2_bzCompressInit'
You need a static build of the dependent libraries and a similar command to the linker after the libarchive command:
-Lpath/to/bzip2/ -lbzip2
You can either build bzip2 from source, or do it the easy way and get a pre-built binary from the Gnu32Win project here: http://gnuwin32.sourceforge.net/packages.html