I need to check if any key is pressed in a console application. The key can be any key in the keyboard. Something like:
if(keypressed)
{
//Cleanup the resources used
}
I had come up with this:
ConsoleKeyInfo cki;
cki=Console.ReadKey();
if(cki.Equals(cki))
Console.WriteLine("key pressed");
It works well with all keys except modifier keys - how can I check these keys?