I am developing an open source virtual keyboard at the moment but there's one thing i really dont get to work: I want to create a Enter button like the one on the windows osk. but how can i make WPF drawing this as a button ?
And here's my code for the buttons:
<Style x:Key="EnterButton" BasedOn="{StaticResource KeyboardButton}" TargetType="{x:Type Button}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Rectangle Fill="{TemplateBinding Background}" Stroke="#FF000000" StrokeThickness="1" RadiusX="5" RadiusY="50" Height="68" HorizontalAlignment="Center" x:Name="rectangle" VerticalAlignment="Top" Width="100"/>
<ControlTemplate.Triggers>
<EventTrigger RoutedEvent="UIElement.PreviewMouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="rectangle" Storyboard.TargetProperty="(UIElement.Opacity)">
<SplineDoubleKeyFrame KeyTime="00:00:00" Value="1"/>
<SplineDoubleKeyFrame KeyTime="00:00:00.0500000" Value="0.18"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="UIElement.PreviewMouseLeftButtonUp">
<BeginStoryboard>
<Storyboard>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="rectangle" Storyboard.TargetProperty="(UIElement.Opacity)">
<SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.18"/>
<SplineDoubleKeyFrame KeyTime="00:00:00.0500000" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Can anyone help me ?