What I have
My aim is to parse some media file using ffmpeg and provide video and audio playback. Which I do successfully using the OpenGL for video and AudioQueue for audio.
What I need to do I need to change AudioQueue to Audio Unit service, because it does provide several nasty features for Audio manipulations.
Basically I'm confused on integration of Audio Units into ffmpeg run loop. So would like to have some references/samples from you guys where Audio Unit is intergrated with ffmpeg media playback loop i.e. media packet extraction and its pushing into some buffer which Audio Unit can play.