I'm having issues with my Windows Store App launch. When I use the "close app gesture" (slide the app from top to bottom) and then launch the app again very fast, sometimes a blank black screen appears and when I click on it, it, the Start menu appears, and a "MoAppHang" event is logged.
My App_Launched event code is here:
protected override async void OnLaunched(LaunchActivatedEventArgs args)
{
if (args.PreviousExecutionState == ApplicationExecutionState.Terminated )
{
// Restore the saved session state only when appropriate
await SuspensionManager.RestoreAsync();
}
// Do not repeat app initialization when already running, just ensure that
// the window is active
if (args.PreviousExecutionState == ApplicationExecutionState.Running)
{
if (!string.IsNullOrEmpty(args.Arguments))
{
Frame f = Window.Current.Content as Frame;
if (f != null)
{
UseSecondaryTileNavigation(f, args.Arguments);
}
}
Window.Current.Activate();
return;
}
Frame rootFrame;
if (Window.Current.Content == null)
{
// Create a Frame to act as the navigation context and associate it with
// a SuspensionManager key
rootFrame = new Frame();
SuspensionManager.RegisterFrame(rootFrame, "AppFrame");
}
else
{
rootFrame = (Frame)Window.Current.Content;
}
if (!await DatabaseHelper.ExistsDatabase())
{
await DatabaseHelper.CreateDatabase();
}
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
if (!rootFrame.Navigate(typeof(ItemsPage), "AllGroups"))
{
throw new Exception("Failed to create initial page");
}
}
if (!string.IsNullOrEmpty(args.Arguments))
{
UseSecondaryTileNavigation(rootFrame, args.Arguments);
}
// Place the frame in the current Window and ensure that it is active
if (Window.Current.Content == null)
{
Window.Current.Content = rootFrame;
}
Window.Current.Activate();
The UseSecondaryTileNavigation performs navigation when user opens the app using secondary tile (it basically uses the Frame parameter and Navigates it to the correct location using Frame.Navigate).
Where am I going wrong?
Thank you all!