0

We can do things rather declaratively in X3D, like saying there is a box in what position and size:

<Shape>
  <Box size='1 2 3'/>
  <Appearance>
    <Material/>
  </Appearance>
</Shape>

I'd like to know is there any tool that can convert an X3D object to its triangular mesh representation? Thanks

weidi
  • 852
  • 7
  • 20

1 Answers1

1

A) Install the InstantReality package from instantreality.org

B) Look for the 'aopt' command line tool (depends on your platform)

C) aopt -i foo.x3d -e foo.wrl (exports the rendergraph to a VRML/WRL file)

jbehr
  • 26
  • 1