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Could you recommend some library to manipulate splines available for Delphi? I've done some searching but all I've found had C/C++/Python bindings. The features I need are: manipulating splines in 2D: rotate, translate, mirror, scale and also intersecting, inserting knots, interpolating spline with polyline.

Edit:

GLScene is not what I am looking for as I need only support for 2D splines and not for 3D surfaces. Also I don't want the library to be sticked with rendering engine. I want to perform certain calculations and GLScene does not fit my needs.

Community
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    'http://www.sulaco.co.za/opengl_project_NURBS_%20Non-Uniform_Rational_B-Spline.htm' and 'http://glscene.sourceforge.net/wikka/HomePage' might be useful – Hendra Jul 12 '12 at 10:31

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GlScene is a good library to do NURBS take a look at this http://glscene.pbworks.com/w/page/6437577/doc_demosmeshes

There is a duck NURBS example here... good luck...

azrael11
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