I have this bit of legacy code that's been sitting in the code-base and being used for the last couple of years, recently we found that its method StopImmediately() doesn't stop it at all. I cant make head nor tail of how it works as I've done very little with threads or background workers.
I was wondering if any of the experienced threading fellas could tell me how to stop this confusing little beast from completing its task. Below is the complete class (sorry for the amount of code)
I cannot figure out how to cancel it .. thanks in advance for any help ..
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Threading;
namespace GPS2.BackgroundWorkerEx
{
public class QedBackgroundWorker
{
public QedBackgroundWorker() {}
Queue<object> Queue = new Queue<object>();
object lockingObject1 = new object();
private Thread currentThread;
public delegate void WorkerCompletedDelegate<K>(K result, Exception error);
public object Arguments { get; set; }
/// <summary>
/// doWork is a method with one argument
/// </summary>
/// <typeparam name="T">is the type of the input parameter</typeparam>
/// <typeparam name="K">is the type of the output result</typeparam>
/// <param name="inputArgument"></param>
/// <param name="doWork"></param>
/// <param name="workerCompleted"></param>
public void RunAsync<T,K>(Func<T, K> doWork, T inputArgument, WorkerCompletedDelegate<K> workerCompleted)
{
BackgroundWorker bw = GetBackgroundWorker<T,K>(doWork, workerCompleted);
Queue.Enqueue(new QueueItem(bw, inputArgument));
lock (lockingObject1)
{
if (Queue.Count == 1)
{
((QueueItem)this.Queue.Peek()).RunWorkerAsync();
//currentThread = System.Threading.Thread.CurrentThread;
}
}
}
/// <summary>
/// Use this method if you don't need to handle when the worker is completed
/// </summary>
/// <param name="doWork"></param>
/// <param name="inputArgument"></param>
public void RunAsync<T,K>(Func<T, K> doWork, T inputArgument)
{
RunAsync(doWork, inputArgument, null);
}
private BackgroundWorker GetBackgroundWorker<T, K>(Func<T, K> doWork, WorkerCompletedDelegate<K> workerCompleted)
{
BackgroundWorker bw = new BackgroundWorker();
bw.WorkerReportsProgress = false;
bw.WorkerSupportsCancellation = true;
bw.DoWork += (sender, args) =>{
if (doWork != null)
{
args.Result = (K)doWork((T)args.Argument);
currentThread = System.Threading.Thread.CurrentThread;
}
};
bw.RunWorkerCompleted += (sender, args) =>{
if (workerCompleted != null)
{
workerCompleted((K)args.Result, args.Error);
}
Queue.Dequeue();
lock (lockingObject1)
{
if (Queue.Count > 0)
{
((QueueItem)this.Queue.Peek()).RunWorkerAsync();
}
}
};
return bw;
}
public void StopImmediately()
{
if (currentThread != null)
currentThread.Abort();
}
public bool IsBusy()
{
ThreadState state = currentThread.ThreadState;
bool res = true;
switch (state)
{
case ThreadState.Running:
res = true;
break;
default:
res = false;
break;
}
return res;
}
}
public class QueueItem{
public QueueItem(BackgroundWorker backgroundWorker, object argument)
{
this.BackgroundWorker = backgroundWorker;
this.Argument = argument;
}
public object Argument { get; private set; }
public BackgroundWorker BackgroundWorker { get; private set; }
public void RunWorkerAsync()
{
this.BackgroundWorker.RunWorkerAsync(this.Argument);
}
}
}