I've run into an issue with my application. I'm porting a series of internal iPad apps from iOS to android and image sequences are integral to their design. They require the standard fullscreen stop, start, pause functionality all of which is working fine from a subclass of ImageView. But it's only currently displaying 2 out of 300 images it gets through before the locked process dialog keeps coming up.
So is there a "good" way to set an image/background without locking the main thread?
Just FYI AnimateDrawable wasn't ideal for what I needed as it doesn't offer pause/resume functionality and the number of sequences I have are easily in the hundreds and are on average a few hundred frames long.