i've created d app where app starts an image have to be animated and my buttons will be displayed in coverflow effect using icarousel..Here is my code
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
carousel.type = iCarouselTypeInvertedWheel ;
CGRect ChaintopFrame = Chaintop.frame;
ChaintopFrame.origin.y = self.view.bounds.size.height;
//CGRect ChainbottomFrame = Chainbottom.frame;
//ChainbottomFrame.origin.y = self.view.bounds.size.height;
[UIView animateWithDuration:0.5
delay:1.0
options: UIViewAnimationCurveEaseOut
animations:^{
Chaintop.frame = ChaintopFrame;
//Chainbottom.frame = ChainbottomFrame;
}
completion:^(BOOL finished){
NSLog(@"Done!");
}];
}
- (UIView *)carousel:(iCarousel *)carousel viewForItemAtIndex:(NSUInteger)index reusingView:(UIView *)view
{
UIImage *buttonImage=[NSArray arrayWithObjects:[UIImage imageNamed:@"Cover_0.png"],
[UIImage imageNamed:@"Cover_1.png"],
[UIImage imageNamed:@"Cover_2.png"],
[UIImage imageNamed:@"Cover_3.png"],
[UIImage imageNamed:@"Cover_4.png"],
[UIImage imageNamed:@"Cover_5.png"],
[UIImage imageNamed:@"Cover_6.png"],
[UIImage imageNamed:@"Cover_7.png"],nil];
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(0, 0, 200.0f, 200.0f);
[button setImage:(UIImage*)[buttonImage objectAtIndex:index] forState:UIControlStateNormal];
[button addTarget:self action:@selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside];
return button;
}
Now when i run my simulator the image which used for animation went back and the buttons are displayed front.The good thing is animation inn image is working...and i resized my icarousel view too...
Am i missing anything?...