I am running a large flash application that makes heavy use of anonymous methods for events. I have an anonymous method that has a type 1010 error, that is caught by my uncaught exception handler. This error is encountered by users, I have never managed to catch it in the debugger.
I use some tricks to get the callstack, so I can find the bad code, but all I know is that MethodInfo-XXX is the function with the error, where XXX is some number. Is there a way I can track that back to a specific code block so I can fix this issue? MethodInfo-XXX is the label created by flash for this anonymous method.