I have joined a project that has been written in xcode using objective-C that is using some frameworks. This project is aimed at adding Wii-mote functionality to both the windows and Macintosh versions of Unity3d.
My question is how should I go about getting a windows dll that mirrors the functionality of the Macintosh .bundle/.dylib?
Do I need to start translating the code from Objective-C to C#? or, Do I need to find/code my own windows .dll from scratch? or, Is there a library type that is compatible with both windows and Macintosh?
Thanks in advance for your help!