I was wondering if there is any AOT compilation options for the mono for android platform (or anything planned?). I am asking this because I will port a game using mono for android, and performance is really important, this is why I wanted to know if AOT compilation is available (or any other compilation option that can produce better performances) I know that Monotouch uses AOT compilation, and that it can optionally use llvm as compiler in order to make some optimisations. So, I am wondering if the same options are available in mono for android.
Thanks in advance