I'm developing a new client-server app (.Net) and have up until now been using WCF, which suits the app's request-response approach nicely. However I've been asked to replace this with a socket-based solution, partly to support non-.Net clients, and future pub-sub/broadcast requirements (I realise WCF is capable, but there are other drivers behind the decision). Having failed miserably at writing my own async socket solution, I'm now looking at ZeroMQ.
My client app has a couple of background threads that periodically request data from the server. Additionally, certain UI actions (e.g. a button click) can trigger a message to the server. WCF made this easy - the code simply called the relevant method on a singleton WCF service proxy (actually I use the Castle Windsor WCF facility which gives me async calling capabilities, but that's probably irrelevant to my question).
I'm not too sure how this approach would translate to ZeroMQ, particularly with regards to managing the sockets - I'm very new to ZeroMQ and still reading the guide. Am I right in saying that I'll need a separate socket for each thread (i.e. the two b/g threads and the UI)? What about socket lifetime - do I create one each time I want to send/receive (presumably inefficient), or create the socket when the thread starts and reuse it for the entire lifetime of the thread?