In a certain view I have a bunch of AVAudioPlayer properties, each one is supposed to be played upon a certain user action. While the selected AVAudioPlayer is played, if another AVAudioPlayer was played - it should stop.
To manage that, I've created an Array that holds all the AVAudioPlayer properties and upon user selection, before playing the selected AVAudioPlayer, I wish to go over all the AVAudioPlayers and stop them.
The problem is that the reasonable place to create the Array is at the beginning (let's say, in ViewDidLoad) and at this point none of the AVAudioPlayer properties went through alloc+init - so if I look at the Array in the debugger it shows as empty (number of objects = 0). Currently, I do the alloc+init action only when the user is actually selecting a certain AVAudioPlayer.
I can do alloc+init for all the AVAudioPlayers at the beginning as well, but that will take resources that are not necessarily required.
Is there a way to create this Array without taking the required resources? i.e. create the array with "empty" objects and later have them be allocated and initiated?