I use a loop to load images into an NSMutableArray
. Each iteration loads an images using the imagedNamed
function in UIImage
: [UIImage imageNamed:*name*];
.
However, I wanted to change some of the images. So I removed the images from the project and added the new ones. But when I run the app in the iOS-simulator, the old images appear. Even when I remove all images from the project, they still appear.
Can someone explain why this is happening, and how I can change it?