I am trying to play a sound when my wheel is scratched(DJ Turn Table) the sound file is playing like a timer tick tick tick
.
It is a pretty small file 00:02.
I want this file to play almost in a continuous way like a real scratch.
I am using soundpool
here and I also tried to increase the rate to 2f but still the same.
Here is a runnable I am calling when wheel is rotated:
r1 = new Runnable() {
public void run() {
// TODO Auto-generated method stub
streamId = s.play(R.raw.clickslow, maxVolume, maxVolume, 100, 0, 2f);
}
};