I want to query servers (about 100 can increase)
i am currently querying them iteratively in a loop one by one but it takes too much time.
I have found 2-3 options on net like MultiThreading , Netty etc.
Which one should i choose ?
here is the algo ->
Send 100 UDP packets to 100 servers at ONCE
100 servers respond with 1 UDP packet each .( No more communication is required)
i need to process that 1 UDP packet and store it somewhere. (My server should accept multiple packets at same time)
Edit: Game Servers