Don't ask questions, but basically my game has a lot of mouse cursors chasing the player's cursor.
I have a tiny little cursor image with a black background which I've been using, but the problem is that it's simply not in the shape of a cursor. There are the tiny little corners, and when multiple cursors overlap, they get partially hidden by the black portion which is the .png's background.
How can I cut out the cursor image and have an actual cursor shape, thus allowing for more accurate visual overlapping and more accurate collisions?