I'm developing an iOS game in Unity using the Prime31 Social Networking plugin to handle Facebook integration. Everything seems to be working; posting to walls on behalf of the app, graph requests, etc. However the app isn't being added to the user's games connections, ie. when I go to https://graph.facebook.com/myname/games?access_token=whatever it returns an empty set on my testing account. I know that other apps using the same engine and plugins are somehow able to get a connection on the user that returns this information about the game when querying "games" through the link above:
{
"data": [
{
"name": "My Game",
"category": "Games/toys",
"id": "XXXXXXXXX",
"created_time": "XXXXXXXXXX"
}
],
"paging": {
"next": "https://graph.facebook.com/XXXXXXXXXXXXXX"
}
}
Could I be missing something in the app setup, am I supposed to post this info myself to the user's game connections, or what?