I have a cocos2d game project. I have a bunch of pvr, png, plist files in a directory called Graphics/iPhone (for iPhone) and Graphics/iPad (for iPad). The directories are folder references, and not groups. I'm not using svn, but use Dropbox to keep data backed up.
I updated some of my PNG files with some modifications using Photoshop, but Xcode still uses old art assets from the previous build. Here's what I have tried:
- Product > Clean. Doesn't do anything.
- Removed the entire Graphics directory from the project. Wow, it still runs! How can it still run when I've removed all the graphics? Anyhow, I added them back. Still no go.
- Uninstalled the app on my iPad. While it DOES work for Simulator and I can see the updated art assets, it doesn't work on my iPad.
- Restarted Xcode. Doesn't solve anything.
Can anybody give me some pointers on what might be wrong?