I want to create a catapult fixed to the ground beacause i will rotate it later using mouse joint this is my code to fix catapult_arm to the ground
{
var revJointDef = new Box2D.Dynamics.Joints.b2RevoluteJointDef;
revJointDef.Initialize(ground,catapult,b2Vec2(catapult_height,ground_height));
revJointDef.enableMotor = true;
revJointDef.enableLimit = true;
revJointDef.motorSpeed = -1260;
revJointDef.lowerAngle = 0.15;
revJointDef.upperAngle = 1.30;
revJointDef.maxMotorTorque = 4800;
the problam is the hinge point , I think b2Vec2(catapult_height,ground_height) is false , what should I put as params ?