In C++, if I have a template parameter, how can I cleanly specialize a default argument? For example, consider the following:
template <class Key, class Value = int > class Association;
What if I want Value
to instead default to float
for class Special
? Is there a way to in effect specialize the class Association
such that if Key is Special
that Value defaults to instead be float
?
I imagine one way to do this would be with traits:
template <class Key> struct Traits {
typedef int defaultValue;
}
template<> struct Traits<Special> {
typedef float defaultValue;
}
template <class Key, class Value = Traits<Key>::defaultValue> class Association;
Is there a more succinct way of doing this that is not so involved and would more readily show that int is the normal default at the place where Association is defined?