I have to make a program on particle systems in C# and I'm using Visual studio 2010. I must not use any libraries like OpenGl, ... I can use just Graphisc library from C#. I tried to read some tutorials and lectures but I still don't know how to implement it.
Can anybody help me understand how I should decompose my problem? Or direct me maybe on some useful tutorials? It´s new for me and I'm kinda stuck.
My task:
Program a simple generator luminous particles in the shape of a geyser from a point generator, view the particles as different colored dots moving across a single track on a black background in parallel projection.