I am new in google closure compiler,and after read the documents in the closure tools site,I create a js and make the test.
However I found that even I use the Advanced Compilation level,the compiled codes are still easy to decompilated.
For example,this is the codes:
//2
window["_NameSpace_"]={};
window["_NameSpaceInternal_"]={};
(function() {
_NameSpaceInternal_.Class = function() {
var clazz = function() {
this["init"] && this["init"].apply(this, arguments);
};
var pros = {}, arg;
for(var c = 0, k = arguments.length; c < k; ++c) {
arg = arguments[c];
if( typeof arg === 'function') {
if(c == 0 && k > 1) {
var F = function() {
};
F.prototype = arg.prototype;
pros = new F;
arg = arg.prototype;
}
} else {
if(arg.init) {
clazz = arg["init"];
delete arg["init"]
}
}
}
for(var p in arg)
pros[p] = arg[p]
clazz.prototype = pros;
return clazz;
};
})();
(function(d){
d["Person"]=_NameSpaceInternal_.Class({
"init":function(name){
this.name=name;
},
"whatever":function(aaa){
}
});
})(_NameSpace_);
After compiled(I make a pretty format for human reading):
window.__MapNS__ = {};
window.__MapNSImpl__ = {};
__MapNSImpl__.a = function() {
function c() {
this.init && this.init.apply(this, arguments)
}
for (var b = {}, a, d = 0, e = arguments.length; d < e; ++d) if (a = arguments[d], "function" === typeof a) 0 == d && 1 < e && (b = function() {}, b.prototype = a.prototype, b = new b, a = a.prototype);
else {
a.b && (c = a.init, delete a.init)
}
if (!b || !a) throw Error("You must provide an object to copy from and to");
for (var f in a) b[f] = a[f];
c.prototype = b;
return c
};
(function(c) {
c.Person = __MapNSImpl__.a({
init: function(b) {
this.name = b
},
whatever:function(x){
}
})
})(__MapNS__);
Now,taks the class defination for "Person" for example, after compiled,all the methods for "Person" are clearly for hacker even these method have to be exposed.
But I wonder if I can make the compiled codes like this;
...........
var xx="init",xxx="whatever",xxxx=="Person";
c[xxxx] = __MapNSImpl__.a({
xx: function(b) {
this.name = b
},
xxx:function(x){
}
})
...........
Just like the google map's compress.
Any idea?