I am making a gyro mouse. The driver script reads sensor input and moves mouse accordingly with win32api commands.
win32api.SetCursorPos((xStart-int(dh*xsensitivity),ypos))
When I open a full screen game such as Counter Strike Source, the mouse wont work at all. Only the click inputs function, but they cause to gun to point straight down and perform a kind of seizure.
Is there some way I can interface with whatever controls the mouse inside the game?