I am creating an app for the Microsoft Surface. I have a WPF control rotated 180 degrees using rendertransform so that people on the other side can use it. There are two of them, one rotated, one not. When a user selects a tab on the control, the control grows to accommodate the tab size. On the one that's not rotated, the height animation works correctly, growing "upward" toward the "top" of the screen. The rotated one grows in the same direction, toward the top as well, but it need to grow on the opposite direction. Both should grow towards the center of the screen.
Setup (They are legends on a map):
<SurfaceWindow>
<Canvas>
<UserControl />
<UserControl /> // rotated
<Map />
</Canvas>
</SurfaceWindow>
Is there a way to control the direction of a height animation?
Thanks, Andrew