I'm not seeking an answer but rather ideas and suggestions for creating a better solution. I'm even looking for perhaps a reference to some fundamental Object Oriented Design theory as I feel this must be a common scenario, yet I don't know how to phrase it correctly to find solid search results.
I pose this example (I'll spare the code since it's easily explained): I have one Form containing one Treeview, one Button, and one Textbox. I also have a class, TextClass, which has 2 strings: Text and Name.
When the button is clicked:
- Create a new TreeNode. Assign the TreeNode a unique name (ex: "Instance1") and add it to the Treeview
- Create an instance of the class, TextClass. Assign the unique name (ex: "Instance1") to the TextClass.Name
- Add this new instance of TextClass to a list, TextClassList
When a node is clicked in the Treeview:
- Loop through the list, TextClassList, and find the TextClass.Name string which matches the currently selected TreeNode.Name
- Then set: Textbox.Text = TextClass.Text
When the Textbox_TextChanged is triggered:
- Loop through the list and find the TextClass.Name string which matches the currently selected TreeNode, TreeNode.Name
- Then set: TextClass.Text = Textbox.Text
All of this works just fine, however it seems... sloppy. I am asking if there is a better/proper way of going about this method of storing and retrieving values. If this is a OOP fundamental, I would appreciate some keywords that I could do some searching on.
Thank you, Doug