I wrote a cellphone interface for a measurement device. I have a bunch of distinct functional screens in the from of GLSurfaceViews. I can launch the renders correctly, but I can't figure out how to make the back button work. My render code looks like:
Button mSpecButton = new Button(this);
mSpecButton.setText("Spectrometer");
mSpecButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
glSurfaceView = new GLSurfaceView(mRun);
mRender = new renderSpectro(mRun);
glSurfaceView.setRenderer(mRender);
setContentView(glSurfaceView);
}
});
I can't figure out where to put a public boolean onKeyDown(int keyCode, KeyEvent event)