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Has anyone run across a good implementation in library or package form that implements MULTI touch processing that includes pinch-zoom, rotate, two finger swipe etc. and is relatively easy to extend?

I wrote the code for pinch-zoom and two finger swipe, but it's been awhile and I am tired of relearning this somewhat messy API with all of it's gotcha's every time I need to extend my actions.

Idistic
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  • "that implements MULTI touch processing" -- of what? An `ImageView`? A `Button`? A custom-drawn 2D image on a `View` by way of a `Canvas`? An OpenGL scene? A `WebView`? A video playing back in a `VideoView`? You can *detect* these sorts of gestures with a `GestureDetector`, and that should work for most if not all of the cases I list. *Applying* those sorts of gestures, though, will vary widely, and the implementations are going to be very different for each of the scenarios I mentioned. – CommonsWare May 04 '12 at 19:25
  • @CommonsWare I have looked at the gesture detector, seems buggy, or I don't get how to use it properly. I am looking at rotation on a Google Map View today, but also OpenGL in a bit. This looks promising but I will have to look closer http://paulbourke.blogspot.com/2011/10/writing-multitouch-applications-on.html – Idistic May 04 '12 at 20:19

1 Answers1

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The best I can find at this point is

Howto use - Multi Touch Controller from Luke Hutchison's source code

If anyone else has something better please post!

Idistic
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