There is a racing game, I need to collect telemetry and statistics. And to add an additional HUD
I compiled the Detours. And could make the hook to change the name of the application window.Like:
LRESULT (WINAPI * TrueSendMessageW)(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) = SendMessageW;
__declspec(dllexport) LRESULT WINAPI MySendMessageW(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
if (Msg == WM_SETTEXT)
return TrueSendMessageW(hWnd, Msg, wParam, (LPARAM)L"new name window");
return TrueSendMessageW(hWnd, Msg, wParam, lParam);
}
...
And run it with withdll.exe. All ok.
But I cannot figure out how to intercept direct3d. With the help of API monitor, I found that the program uses Microsoft.Xna.Framework.Graphics.dll
IDirect3DDevice9::SetTexture
Can someone tell how to get this texture? In general, I would like to get something like link