Here is the sample code what I use in my GTL application, with a little difference i use circle instead of pushpin. If the accuracy is changed you need to set it in the lastAccuracy. The GPSSettings.IS_SHOW_ACCURACY_MARKER is defalt true.
Here is the code
public class AccuracyOverlay extends Overlay {
private GeoPoint geoPoint;
private boolean isNeedClearCanvas = false;
private float lastAccuracy;
public void clearCanvas(Canvas canvas) {
canvas.drawColor(Color.WHITE);
}
private void drawAccuracyCircle(Canvas canvas, MapView mapView, GeoPoint geoPoint) {
// convert point to pixels
Point screenPoint = new Point();
mapView.getProjection().toPixels(geoPoint, screenPoint);
Paint circlePaint = new Paint();
circlePaint.setAntiAlias(true);
circlePaint.setStrokeWidth(2.0f);
circlePaint.setColor(0xff6666ff);
circlePaint.setStyle(Paint.Style.FILL_AND_STROKE);
circlePaint.setAlpha(64);
double lat = geoPoint.getLatitudeE6();
int radius = (int) mapView.getProjection().metersToEquatorPixels(lastAccuracy);
canvas.drawCircle(screenPoint.x, screenPoint.y, radius, circlePaint);
}
public int metersToRadius(double latitude) {
return (int) (mapView.getProjection().metersToEquatorPixels(lastAccuracy) * (1/ Math.cos(Math.toRadians(latitude))));
}
public void draw(Canvas canvas, MapView mapView, boolean shadow) {
if (GPSSettings.IS_SHOW_ACCURACY_MARKER) {
if (!shadow && getLastLocation() != null) {
geoPoint = getLastLocation();
}
if (geoPoint != null) {
if (GPSSettings.IS_SHOW_ACCURACY_MARKER && (lastAccuracy > 0)) {
drawAccuracyCircle(canvas, mapView, geoPoint);
}
}
if (isNeedClearCanvas) {
boolean wasOn = GPSSettings.IS_SHOW_ACCURACY_MARKER;
try {
try {
if (wasOn)
GPSSettings.IS_SHOW_ACCURACY_MARKER = false;
geoPoint = null;
canvas.drawColor(Color.WHITE);
}
finally {
if (wasOn) {
GPSSettings.IS_SHOW_ACCURACY_MARKER = true;
}
}
}
finally {
isNeedClearCanvas = false;
}
}
}
}
public AccuracyOverlay() {
super();
}
public void clearMarks() {
this.isNeedClearCanvas = true;
}
public void setLastAccuracy(float lastAccuracy) {
this.lastAccuracy = lastAccuracy;
}
}