I'm playing around with C4, and can't seem to figure out why my shapes don't animate. If I create a shape like so:
self.theShape = [C4Shape ellipse:CGRectMake(100, 100, 2, 2)];
... and later call
[theShape setFrame:CGRectMake(200, 200, 50,50)];
The shape doesn't change size. The implementation suggests that it should, but I'm not seeing it. Is there anything I'm doing wrong? Is it because I'm not updating the canvas?