I want that after incoming call Track continues from point stop
I use this code:
public void playerUpdate(Player player, String event, Object data) {
if(event == PlayerListener.DEVICE_UNAVAILABLE) {
player.stop();
isPause = true;
}
if(event == PlayerListener.DEVICE_AVAILABLE) {
if(isPause == true) {
player.start();
}
}
}
But it isn't work. Track restarts.