Mono noobie here,
I want to use an existing c++ library in an application I'm writing for iPhone and Android. I'm trying to find the best strategy to bind it to my Mono project, so that the changes from platform to platform will be minimal.
I tried to read about it on the web and came across CXXI, P/Invoke etc. but could not understand whether these methods work for all platforms. Also, I could not figure out whether CXXI is stable enough or if it fits MonoDroid and MonoTouch.
What method in your opinion is the most convenient and most cross-platform?